Every weapon ranked from real kills - nothing editorialized. Winrate = kills / (kills + deaths). Punching up = the enemy had 100+ more item power; punching down = you did. Usage is the weapon's share of all recorded fights. Hover any percentage for its sample size; the 7d column shows the last week's winrate trend.
Live winrates by fight type, ranked from real kills across all servers · updated 6 min ago